Modeling ROLEX DAYTONA in Maya
English | AVC1 1280x720 15 fps | AAC 128 Kbps 44.1 KHz | 6.82 GB
This tutorial series of 58 videos by Stephan Pilz will explain the whole process of modeling the Rolex Daytona watch in Maya. The Rolex Daytona watch is created using polygon and NURBS modeling techniques. UVs are created by using Headus UV Layout and textures are created in Photoshop. Finally it will show how to create some shaders in Maya and render it with mental ray.